Idea for Sigma?

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Post by Beacon Mon Nov 11, 2013 11:57 pm


Some sort of expensive recipe (like secret Tokens or something) that transmutes any tiered / sacred item into any other tiered /sacred item keeping it`s stats

And by expensive I mean 7 hardest trophies for a Token, 7 Sha`ads for another , 7 Kabraxis Stones for another, stuff like that

The point of it is making some awesome original uniques


For example you transmute Crystal Arch SSU Compound Bow and get a Scissors Katar with those stats
Or 6 Tier Deadfall Belt into a Sacred Druid Pelt

For balance issues this should work only on weapons and armors (not jewels, quivers, rings, amulets), and exclude Hovering Dame for the superbeast morph

And although it could make some items overpowered, since there are so many items it would make allot of them worthless.Like getting helm stats on a weapon. Plus the expensive recipe will make it something hard to do.

Could be fun Razz

Opinions?
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Post by x01001010 Tue Nov 12, 2013 12:20 am

Making it expensive doesn't balance it enough. There are already so many OP items that i feel it would be unnecessary.

It's more about skill, less about the items, you know?
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Post by Beacon Tue Nov 12, 2013 12:23 am

x01001010 wrote:Making it expensive doesn't balance it enough. There are already so many OP items that i feel it would be unnecessary.

It's more about skill, less about the items, you know?

Yeah ... it could make to many Op`s ...
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Post by GregMXL Tue Nov 12, 2013 12:29 am

I think your idea isn't worth it,not that it's a terrible idea. I suggested an idea of an expensive recipe that can allow you to reroll a Sacred Unique(rerolls the same item) for possibility of better or optimum stats. Not sure if it's worth that trouble though to be honest.


Last edited by GregMXL on Tue Nov 12, 2013 12:31 am; edited 1 time in total
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Post by specter Tue Nov 12, 2013 12:31 am

Rather tedious for something that doesn't sound very amazing.

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Post by The Big Ouchy Tue Nov 12, 2013 2:28 am

I always thought the idea of being able to turn a TU into a sacred item was neat but that may obviate SUs if the recipe is too cheap. Still it'd be neat to have SU albrect's revenge and whatnot, even if the stats are the same as TU6 with just the base item stats changing.
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Post by wow123400 Tue Nov 12, 2013 6:24 am

Maybe like umo,3 su = 1 random new su? Thinking 
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Post by Metalistas Tue Nov 12, 2013 6:30 am

We don't want this game to be easy, do we ?
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Post by RollsRoyce Tue Nov 12, 2013 8:50 am

it wont be done since that would require to add 60k lines in Cubemain Very Happy ...so no
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Post by Arc_Razer Tue Nov 12, 2013 10:05 am

wasnt that a reason why the old devouring items were abandoned in the early mxl alphas?
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