Bestiary XVc Act 1 (W.I.P)

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Post by Rishab Mon Jul 13, 2015 8:49 am

Heya people, so after the poll, it seems that people do want a bestiary for this game so this thread is going to be the new Bestiary for the XVc patch stating all the monsters in all 5 acts providing some information about the monster. This is a big project so i will add monsters over time and provide their info as per my knowledge, you can help me by pointing out any mistakes or providing any additional info that you may know about a monster. You can also submit pics of monsters if you like. Basically give me any kind of info you wanna share and i will see if i can fit it in. You will be given credit for that info ofcourse. Very Happy

Seems like i got a problem with word limit per post so this thread is gonna be about Act 1 monsters and i will probably make a separate thread for other acts unless someone tell me a better way.

I m Gonna try and maintain a list of Monsters i need help with and any of you who have the info can post it and help me complete it.

Need Help with these:
2-Better desc of Juris Khan's Skills and quick tips
3-Better desc of Bane Monster's dead body skill.
4-Desc of Reaper's lv1 Monbow skill. Idk what it is Razz
6-Do Darklings have crushing blow? if so then how much crushing blow they have?
7-Name of the curse that Spider Tower casts on death?
8-I m quite sure that Mausoleum uber have a lot more monsters but these were the only ones i found in my run at it in destr.
9- Does anyone know how much %life Darkwarden's tremor take?

Act1 Mundane Creatures:

Credits:
1 @SWaP


Last edited by Rishab on Tue Jul 14, 2015 1:49 pm; edited 18 times in total
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Bestiary XVc Act 1 (W.I.P) Empty Act 1 Elite Monsters

Post by Rishab Mon Jul 13, 2015 9:31 am

Spoiler:

Act 1 Elite Monsters:

Credits:
1 @SWaP : For skill name


Last edited by Rishab on Tue Jul 14, 2015 12:35 pm; edited 4 times in total
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Bestiary XVc Act 1 (W.I.P) Empty Act 1 Bosses

Post by Rishab Mon Jul 13, 2015 9:31 am

Act 1 Bosses:

Credits:
1 @SWaP - For reminding of slow and skill name.
2 @Ben- For skill name.
3 @SWaP - Blood Raven skills


Last edited by Rishab on Tue Jul 14, 2015 1:50 pm; edited 5 times in total
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Bestiary XVc Act 1 (W.I.P) Empty Act 1 Uber Monsters

Post by Rishab Mon Jul 13, 2015 9:32 am

Act 1 Uber Monsters:

Credits:
(1) @Ben- : information about on-death proc of Darkwarden
(2) @Hellgrind : information about Physical damage in dunc barrels and necromobs


Last edited by Rishab on Tue Jul 14, 2015 1:45 pm; edited 3 times in total
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Post by Rishab Mon Jul 13, 2015 9:34 am

~~ holder~~


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Post by RollsRoyce Mon Jul 13, 2015 10:12 am

since i dont have powers in this thread, could some admin plz delete my post in between the holder ?
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Post by xzmnick Mon Jul 13, 2015 10:32 am

Nice, do you mind adding resistances per element instead of immunities?

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Post by Rishab Mon Jul 13, 2015 10:44 am

xzmnick wrote:Nice, do you mind adding resistances per element instead of immunities?

any monster who have 'immune to xxx' have a 100 resistance to that particular element and 0 resistance to other elements, keep in mind this 0 is after they cover up their penalty for that particular difficulty. i will add if a monster have resistance to any other elements too besides its main element just like i did it for Prince Albrecht mini boss just now. Smile


Last edited by Rishab on Tue Jul 14, 2015 7:55 am; edited 1 time in total (Reason for editing : corrected there -> their)
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Post by SWaP Mon Jul 13, 2015 10:50 am

Basically all monsters have 0 resistances and max of 1 element immun (not counting uber monsters and/or super uniqs)...
PS: Anyway good idea. Don't forget that some monsters have extra abilities on terror/destr. Like centaurs on act 2 sewers- they're don't use anything on hatred but on terror they use bear claw and alphas use colloseum.
PSS: Btw Albrecht on death proc calls Glacial nove
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Post by Rishab Mon Jul 13, 2015 11:18 am

SWaP wrote:Basically all monsters have 0 resistances and max of 1 element immun (not counting uber monsters and/or super uniqs)...
PS: Anyway good idea. Don't forget that some monsters have extra abilities on terror/destr. Like centaurs on act 2 sewers- they're don't use anything on hatred but on terror they use bear claw and alphas use colloseum.
PSS: Btw Albrecht on death proc calls Glacial nove

Ah yes.. Glacial Nova!! i spent like 5 min thinking of this name but couldn't remember it so went with what i could think of. xD
and i m doing monsters only in destruction now so i guess they would be using all there skills and you guys can tell me which ones dont use what skill on what difficulty. Very Happy
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