D2Clicker
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Re: D2Clicker
Thank you very much for the explanation!!The Big Ouchy wrote:The clicker does not recognize the new shrine images. In older versions of median, all shrines had the same image. This was changed in ultimative such that each shrine type has its own image. The clicker no longer recognizes shrines because of this and thus it cannot load shrines on its own.
yurik1987- Balrog
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Re: D2Clicker
Ok, but what files I need to replace with @Abandoned.dc6 etc from that zip-archive?kambala wrote:I've posted old images in the thread before. Here's the link: http://www.mediafire.com/download/j050huv319i01dz/classic_shrines.zip
Please, give some tips, Kambala!
MPQ Editor screen
yurik1987- Balrog
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Re: D2Clicker
just extract the archive to your D2 folder (or mod folder if you use D2SE) and run the game with -direct
Re: D2Clicker
Thanks! Mission accomplished!! I have used MPQ Editor and DC6 Creator 1.02.
yurik1987- Balrog
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Re: D2Clicker
I have no idea why would you need them if you follow my instructions from the previous post...
Re: D2Clicker
Не отрицаю, что так можно!) Я попробовал, но у меня не заработало(( Потом сделал через эти программки! Спасибо за совет!kambala wrote:I have no idea why would you need them if you follow my instructions from the previous post...
yurik1987- Balrog
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Re: D2Clicker
can i use plug-y and assign the dll with this?
jesusjuice- Glowing Blob
- Confused as hell!
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Re: D2Clicker
although d2clicker is compatible with plugy, it still needs to start from it's own exe file (not loaded by plugy), there are some initializations/preparations done from the exe and needed by the dll.jesusjuice wrote:can i use plug-y and assign the dll with this?
grig- Blood Rogue
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Re: D2Clicker
I'm so confused as to how to get the sequence to stop when a crated item matches my criteria. I can get the \ to read the text correctly and everything but i have no idea how to program the sequences to check for the match. I know I will have to do 1 shrine at a time because of the new shrine stuff but I can't get it to stop even on the 10 rolls. Like I said, I have no idea how to set up the sequence so it checks the item for the match. Please help!
Sexen- Howling Spirit
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Re: D2Clicker
Let's say you want to craft a barb helm with Ancients' Hand oskill. You had to put the '#' before all other "match:" lines (comment), or simply delete all of them. Then type: match:ancientsSexen wrote:I'm so confused as to how to get the sequence to stop when a crated item matches my criteria. I can get the \ to read the text correctly and everything but i have no idea how to program the sequences to check for the match. I know I will have to do 1 shrine at a time because of the new shrine stuff but I can't get it to stop even on the 10 rolls. Like I said, I have no idea how to set up the sequence so it checks the item for the match. Please help!
The program will stop when Ancients' Hand oskill appear. If you want to get both Ancients' Hand skill and '2 to barb skill levels', type:
match:ancients
match:2tobarbarian
multiple lines for the both of them to appear (Logic And). I think the main problem is you don't type the affix right. To know it for sure, pick an item that has similar affix, click '\', open file 'clicker-text.txt', copy the affix you want.
Inversion- Moon Knight
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