[v6d] Summoner Necromancer

Page 8 of 10 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10  Next

View previous topic View next topic Go down

[v6d] Summoner Necromancer - Page 8 Empty Re: [v6d] Summoner Necromancer

Post by taem Sun Apr 07, 2013 10:04 pm

I would not recommend it. I couldnt get them all working togeather. If you play other mods and need d2se, go ahead and install it for those mods, but keep it seperate from the regular install. Thatn what I'd do anyways.
taem
taem
Dark Nephalem

Posts : 2946
Country : United States

https://sites.google.com/site/monkeymeatsauce/

Back to top Go down

[v6d] Summoner Necromancer - Page 8 Empty Re: [v6d] Summoner Necromancer

Post by wow123400 Sun Apr 07, 2013 10:30 pm

you mean you can not get d2se with multires work together?how about the offline tool,do we have to install that too?
wow123400
wow123400
Malthael

High Posting Cookie Monster
Posts : 10009
TGGood 100
Country : United States

Back to top Go down

[v6d] Summoner Necromancer - Page 8 Empty Re: [v6d] Summoner Necromancer

Post by taem Sun Apr 07, 2013 11:38 pm

Yeah, offline tools works fine, click-it, etc etc. What I meant was that D2SE does not like working in conjunction with multi, although I know some people [have] got it working, I could not.
taem
taem
Dark Nephalem

Posts : 2946
Country : United States

https://sites.google.com/site/monkeymeatsauce/

Back to top Go down

[v6d] Summoner Necromancer - Page 8 Empty Re: [v6d] Summoner Necromancer

Post by Myr Thu May 16, 2013 4:11 am

taem wrote:LOL, yes... it's sad but true. I hate this game so much. Yet I always come back. In some ways, I'd say this game is worse than any drug I have ever done!

so i'm NOT the only one....
Myr
Myr
Doom Hunter

Posts : 42
Country : ???

Back to top Go down

[v6d] Summoner Necromancer - Page 8 Empty Re: [v6d] Summoner Necromancer

Post by taem Thu May 30, 2013 6:09 am

I got the urge to play again for some reason, maybe cause I only got about 1/4 the available charms with my necro, and almost none with my bowazon because she NEEDS good gear to make it and I just don't feel like farming endlessly. But the draw to create the perfect build is so enticing.... Nah, I'll just stick with my programming for now.
taem
taem
Dark Nephalem

Posts : 2946
Country : United States

https://sites.google.com/site/monkeymeatsauce/

Back to top Go down

[v6d] Summoner Necromancer - Page 8 Empty Re: [v6d] Summoner Necromancer

Post by Myr Wed Jun 05, 2013 3:06 am

i once deleted the game from my computer and smashed my gaming mouse.



i got a new mouse.
Myr
Myr
Doom Hunter

Posts : 42
Country : ???

Back to top Go down

[v6d] Summoner Necromancer - Page 8 Empty Re: [v6d] Summoner Necromancer

Post by pro_zealot Wed Aug 28, 2013 10:48 am

So  whats is the life %minion life cap (max life for minions) for minions  in MUv7 this bug is removed? I wanna know the anserw. (btw Stoya put your build items you wear to achieve this 130K life rampagors).

pro_zealot
Skull Ape

Posts : 25
Country : ???

Back to top Go down

[v6d] Summoner Necromancer - Page 8 Empty Re: [v6d] Summoner Necromancer

Post by Fraksu Sun Oct 06, 2013 5:03 am

Are rampagers really worth the points, even though I could put points from that to everything else needed, because of maximum skill level items? This is actually my first time not leaving them at 1 point wonder.
Fraksu
Fraksu
Trapped Soul

Posts : 35
Country : Finland

https://www.youtube.com/user/Fraksu

Back to top Go down

[v6d] Summoner Necromancer - Page 8 Empty Re: [v6d] Summoner Necromancer

Post by taem Sun Oct 06, 2013 6:23 am

It's mostly for the poison damage and their tankiness. Marco said he prefers Veil King with this build, which produces a ton of smaller minions that spread even more elemental damage than the rampagers ever could by themselves. I've never tried this method, but I'm considering attempting it if I ever get around to playing this game again.
taem
taem
Dark Nephalem

Posts : 2946
Country : United States

https://sites.google.com/site/monkeymeatsauce/

Back to top Go down

[v6d] Summoner Necromancer - Page 8 Empty Re: [v6d] Summoner Necromancer

Post by mahitovec Sun Oct 06, 2013 1:44 pm

max vk rampagors are trash
mahitovec
mahitovec
Shadowgate Totem

Posts : 1548
TGBest Transferred
Country : Estonia

http://www.twitch.tv/d0sm0t

Back to top Go down

[v6d] Summoner Necromancer - Page 8 Empty Re: [v6d] Summoner Necromancer

Post by Sponsored content


Sponsored content


Back to top Go down

Page 8 of 10 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10  Next

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum